![]() Arcade Stick users can't do this, because when they move the stick forward, they lose the backwards direction so they must move the stick backwards again, just as I said at the backwards charges section. On keyboard, you don't have to waste your time with all these commands. The command list says you must charge backwards (in Vega's U2 case, down backwards, but it doesn't matters now), press forward, back again, forward again + punches / kicks. ![]() "Double" Charge Ultras / SupersDouble charge ultras are not literally "double" charged specials, I'm talking about ultras like Bison's both ultras, or Chun Li's U1, Vega's U2. The "traveling time" of an arcade stick is almost completely enliminited this way, not only allowing you to start charging again slightly faster, but it's much more comfortable to control this way - you don't have to hurry or do fast moves. Plus! You can start buffering another charge move into your previous one, much faster compared to an arcade stick, because all you do is: Charge back (keep holding it at the whole time), forward + punch WHILE you let go your charge and tap them again immediatly. This way, you get back your defense precisly at the moment the game engine allows you (after the cooldown frames of your special move are over). As a keyboard user however, you don't have to let go the backwards direction, simply hold it down, press forward and punch / kick depending on what you want to do, while you don't have to give up keeping backwards pressed down. Backwards / Upwards charge specials and ultras You do this as everybody else does, charging backwards, pressing forward and punch, then you profit.
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